Monday, January 26, 2015

Dungeon Stroll

Just uploaded version 0.0.0.1 to kongregate

www.kongregate.com/games/augmento/dungeon-stroll

changes in this version;

redid all 10 layouts and added an 11th
reduced rate of fire for the player by adding an animation that has to complete before the magic missile spell is launched.
I sped up both the player and the spell because feedback was the game moved to slowly
I redid the mage to look more topdown, already got feedback from S and R that they thought the old one looked cuter.
I added more variety of colors to the bugs and increased their health with each color change to make more challenging.
I randomized the damage from the spell so it does between 0-4. zero represents the chance to fail to do any damage and 1-4 for traditions sake and the story behind the game is that this is a lowly apprentice.
Things to do:
Would like to add a circle of light around player so most of maze is hidden outside that circle
My combat script is too simple all bad guys only do 1 damage per attack and they all attack the same way by running into the player.